I’m a sound designer and field recordist based in Seattle, WA. I’m always looking for creative projects that help make the world a nicer place to be.
Get in touch [email protected]
👤 LinkedIn
:youtube: Youtube
🦋 Bluesky
:github2: Reaper Scripts
💼 Full CV
What I Do
🔊 💫 🧙♂️
Interactive Content Design
- Deep experience in first-person action games
- Specialist in the realms of Character Abilities, Weapons; Ambiences and Weather; Foley and Voice design; Scripted Events; and UI.
- Adept in constructing robust implementation systems and dynamic mix structures.
- Theater and Performance
🎤 🦜 🔨
Source Recording
- Natural ambiences to guns, animals to industrial facilities
- Multichannel formats: Ambisonics, DMS
- Alternative spectrum: contact, hydrophone, ultrasonic, electromagnetic, visible
🎮 🖥️ 🧠
Game Audio Implementation
- DAW → Game Pipelines
- Wwise best practices
- Spatial designs
- Runtime resources
- Mix clarity
⚡️ 🗓️ 🌱
Project Leadership
- Project Management, breakdowns, workbacks
- Team Building and Hiring
- Scalable workflows, tooling
- Documentation
Project Highlights
Full CV
Arkheron - Sound Design
- Penelope Eternal
- Monsters
- UI Palette
- World Objects

Ryft - Sound Design | Mastering
- Dialog processing and mastering
- Cutscene sound design
